bearbob / bearbob/cyoa_engine

Hidden items

Open
#31 1 comment 0 reactions 0 assignees View on GitHub
enhancement good first issue
Dominant language
Kotlin
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Currently, all items have the same definition. They are also used as variables. If we ever decide to show players the items they carry, we only want to display "actual" items and hide the pure variables.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the item definition and the code that uses items as variables. Clarify how an “actual” item should be distinguished from a pure variable and where carried items would be displayed. Done means the model and display behavior consistently exclude pure variables, but this issue names no files or tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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