Variable page content
- Dominant language
- Kotlin
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Explore how we can make page content variable, so that parts of the text are adapted depending on the state.
Example: if a user had a choice between a spear and a sword earlier, the text passage might say "You grab your sword" or "You grab your spear".
For that we don't want to create two separate pages.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue does not identify files, tests, or entry points to inspect. Start by locating how pages and passage text are represented and how prior choices are stored, then determine a design for substituting state-dependent content without duplicating pages. Done means passages can render different text for choices such as sword versus spear.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100