bazelbuild / bazelbuild/rules_apple

Support SceneKit asset compilation

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#1,776 3 comments 0 reactions 0 assignees View on GitHub
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Starlark
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Description

Currently these asset types are just ignored

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points; begin by locating the existing Apple asset handling and how unsupported asset types are ignored. Determine the required SceneKit asset compilation behavior from the surrounding rules, then verify that these asset types are compiled rather than ignored.

Written by the indexing model from the issue text.

Assessment

Domain
build-system
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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