bazelbuild / bazelbuild/rules_apple
Support SceneKit asset compilation
Open
- Dominant language
- Starlark
- Stars
- 593
- Forks
- 334
- Avg merge
- 16h 48m
- Merged PRs (30d)
- 9
Description
Currently these asset types are just ignored
Contributor guide
Research direction
The issue names no files, tests, or entry points; begin by locating the existing Apple asset handling and how unsupported asset types are ignored. Determine the required SceneKit asset compilation behavior from the surrounding rules, then verify that these asset types are compiled rather than ignored.
Written by the indexing model from the issue text.
Assessment
- Domain
- build-system
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100