bazel-contrib / bazel-contrib/rules_cuda
Generate PTX artifacts
Open
- Dominant language
- Starlark
- Stars
- 122
- Forks
- 73
- Avg merge
- 7h 34m
- Merged PRs (30d)
- 7
Description
Hi. Is there a way to use rules_cuda to generate PTX? For example, this is useful for OptiX programming.
Contributor guide
Research direction
Start by reviewing the rules_cuda implementation and its existing artifact-generation entry points. Determine the expected way to produce PTX artifacts for OptiX programming, then verify that the resulting Bazel workflow generates the requested PTX output.
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Assessment
- Domain
- build-system
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100