bartekpacia / bartekpacia/snake
Add textures to snake
- Dominant language
- C++
- Stars
- 2
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
We need 3 textures for the snake 🐍 :
- head, 1 segment, always visible
- body, many segments, visible after collecting the second pickup (after tail)
- tail, 1 segment, visible after collecting the first a pickup.
So:
- score = 0:
head
- score = 1:
head - tail
- score = 2:
head - body - tail
- score = 3:
head - body - body - tail
and so on
Should be easy to create in GIMP.
cc @H4wk507
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the snake rendering and asset-loading code, then check how segment sprites are selected. Done means the snake displays head, tail, and body textures according to scores 0, 1, 2, and higher as described.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 40/100