bartekpacia / bartekpacia/snake

Add textures to snake

Open
#10 0 comments 0 reactions 0 assignees View on GitHub
feature
Dominant language
C++
Stars
2
Forks
2
PR merge metrics
No merged PRs in 30d

Description

We need 3 textures for the snake 🐍 :

- head, 1 segment, always visible
- body, many segments, visible after collecting the second pickup (after tail)
- tail, 1 segment, visible after collecting the first a pickup.

So:
- score = 0:

head

- score = 1:

head - tail

- score = 2:

head - body - tail

- score = 3:

head - body - body - tail

and so on

Should be easy to create in GIMP.

cc @H4wk507

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the snake rendering and asset-loading code, then check how segment sprites are selected. Done means the snake displays head, tail, and body textures according to scores 0, 1, 2, and higher as described.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
40/100

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