azerothcore / azerothcore/mod-zone-difficulty
Remaining points for Mythic Mode
- Dominant language
- C++
- Stars
- 34
- Forks
- 35
- PR merge metrics
- No merged PRs in 30d
Description
Raid Tuning:
- [ ] Add tuning/mechanics for Magtheridon's Lair
- [ ] Add tuning/mechanics for Karazhan
- [ ] Add a line in the table `zone_difficulty_hardmode_creatureoverrides` table for creatures, which should not have their HP doubled, as set in the conf
Heroics tuning:
- [ ] Add tuning/mechanics for each heroic dungeon
- [ ] Add a line in the table `zone_difficulty_hardmode_creatureoverrides` table for creatures, which should not have their HP doubled, as set in the conf
Global:
- [ ] Make sure the encounter counters are right for every instance
- [ ] Make sure every boss encounter updates boss states (SAI?)
Long-term:
- [ ] Continue tuning for future tiers
- [ ] Spawn a Chromie only in the heroic version of the current daily heroic dungeons for WotLK
- [ ] Add tuning for vanilla raids
Optional:
- [x] Use the core's target selection where possible instead of the module's own for readability reasons
- [ ] Log player performance data during hardmode encounters
- [ ] Load player history in `sZoneDifficulty->Logs` on login with an async query and free up the memory on logout
- [ ] Refine the queries to fill `sZoneDifficulty->Logs` so only the fastest kills are shown (use MIN function for duration) and recent kills (use `TimestampStart` > ConfSetting)
- [ ] Visualize `sZoneDifficulty->Logs`
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