azerothcore / azerothcore/mod-progression-system
Classic pre quests
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Description
## UBRS
This door (image taken when open)

needs to be locked. Only a player who has the [Seal of Ascension](https://wowgaming.altervista.org/aowow/?item=12344) in their inventory may be allowed to open it.
## MC
https://wowgaming.altervista.org/aowow/?npc=14387 has a gossip option to teleport players to MC. That gossip may only exist once https://wowgaming.altervista.org/aowow/?quest=7487 (for horde) or https://wowgaming.altervista.org/aowow/?quest=7848 (for alliance) are completed.
Also: https://wowgaming.altervista.org/aowow/?object=179553 gobject doesn't sparkle, unless dungeon is reset after accepting the quest.
gameobject_loot_template for gobject is empty. It must contain https://wowgaming.altervista.org/aowow/?item=18412
The MC gate inside BRD doesn't return the text from the query:
https://github.com/55Honey/progression-system/blob/55Honey-patch-1/0/dungeon_access_requirements.sql
## BWL
The Pre quest works properly and allows use of the "Orb of command" outside Blackrock Spire once the quest "Blackhand's Command" is completed.
`.go 169 -474 -117`
The BWL gate inside Blackrock Spire does still work, even tho this query is in place: https://github.com/55Honey/progression-system/blob/55Honey-patch-1/0/dungeon_access_requirements.sql
## AQ40
From what i can tell the whole AQ war effort quest chain, leading up to the black qiraj drone and opening of AQ, exists in the DB. I found all quests i could remember and they're properly linked to each other apparently. There is also https://wowgaming.altervista.org/aowow/?event=22 AQ War Effort.
What i couldn't find is the point, where a quest which hasn't been completed at least once on the server, keeps the gates closed.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reviewing 0/dungeon_access_requirements.sql and the referenced quest, gossip, gameobject, and loot records. Reproduce the UBRS, MC, BWL, and AQ40 behaviors described in the issue, then trace each requirement to its database entry or server behavior. Done means the listed gates, teleport gossip, object state, loot, and AQ war-effort access rules match the stated quest requirements.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, sql
- Domain
- backend, database
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100