azerothcore / azerothcore/mod-autobalance
Feature: no autobalance if the player level is to low
- Dominant language
- C++
- Stars
- 160
- Forks
- 141
- PR merge metrics
- No merged PRs in 30d
Description
### Describe your feature request or suggestion in detail
An option to enable auto-balancing when the player level is X level above the dungeon level.
As long as the player level doesn't reach this threshold, auto-balancing is disabled.
### Describe a possible solution to your feature or suggestion in detail
_No response_
### Additional context
_No response_
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the module's existing auto-balancing decision and the code that provides player and dungeon levels. Done means an option can set the level difference threshold and auto-balancing remains disabled below that threshold.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100