azerothcore / azerothcore/mod-autobalance

Feature: no autobalance if the player level is to low

Open
#211 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
160
Forks
141
PR merge metrics
No merged PRs in 30d

Description

### Describe your feature request or suggestion in detail

An option to enable auto-balancing when the player level is X level above the dungeon level.
As long as the player level doesn't reach this threshold, auto-balancing is disabled.

### Describe a possible solution to your feature or suggestion in detail

_No response_

### Additional context

_No response_

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the module's existing auto-balancing decision and the code that provides player and dungeon levels. Done means an option can set the level difference threshold and auto-balancing remains disabled below that threshold.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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