azerothcore / azerothcore/mod-autobalance

Bug: Text description makes no sense

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Dominant language
C++
Stars
160
Forks
141
PR merge metrics
No merged PRs in 30d

Description

### Current Behaviour

Values higher than 1.0 will make enemies easier at lower player counts while lower than 1.0 will make enemies easier at lower player counts

### Expected Behaviour

If higher than 1 makes it easier, then shouldnt lower than 1 make it harder? Or vice versa?

### Steps to reproduce the problem

open autobalance.conf

### Extra Notes

_No response_

### AutoBalance Debug Commands

_No response_

### AC rev. hash/commit

None

### Operating system

Windows 11

### Custom changes or Modules

_No response_

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by opening autobalance.conf and locate the description of the value and player-count behavior. Resolve the contradictory wording about values above and below 1.0, then update the description so the direction of the difficulty adjustment is unambiguous.

Written by the indexing model from the issue text.

Assessment

Domain
documentation
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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