azerothcore / azerothcore/mod-autobalance
Bug: Text description makes no sense
- Dominant language
- C++
- Stars
- 160
- Forks
- 141
- PR merge metrics
- No merged PRs in 30d
Description
### Current Behaviour
Values higher than 1.0 will make enemies easier at lower player counts while lower than 1.0 will make enemies easier at lower player counts
### Expected Behaviour
If higher than 1 makes it easier, then shouldnt lower than 1 make it harder? Or vice versa?
### Steps to reproduce the problem
open autobalance.conf
### Extra Notes
_No response_
### AutoBalance Debug Commands
_No response_
### AC rev. hash/commit
None
### Operating system
Windows 11
### Custom changes or Modules
_No response_
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by opening autobalance.conf and locate the description of the value and player-count behavior. Resolve the contradictory wording about values above and below 1.0, then update the description so the direction of the difficulty adjustment is unambiguous.
Written by the indexing model from the issue text.
Assessment
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100