azerothcore / azerothcore/mod-autobalance

Bug: Illidari Council

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Dominant language
C++
Stars
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Forks
141
PR merge metrics
No merged PRs in 30d

Description

### Current Behaviour

The trigger NPC (ID: 23426) doesn't receive the whole damage inflicted.

example:
if i deal ~3.3k damage with Damage5 (GM spell), the trigger does receive way less (i guess it's because of damage-modifier by autobalance)

this causes the bosses to heal back up to nearly 100% everytime "spell_illidari_council_empyreal_equivalency" (Spell ID: 41333)(boss_illidari_council.cpp) gets executed.
making the boss practically not soloable.

i think it's because autobalance interferes with the damage "spell_illidari_council_empyreal_balance" (Spell ID: 41499) transfers to the trigger? (or at least i assume that's the function that does that)

### Expected Behaviour

Trigger should receive all the damage inflicted to the bosses.
(max hp of trigger is correct)

### Steps to reproduce the problem

1) Solo Black Temple
2) Deal damage
3) Boss(es) gets back up to ~100% all the time.

if you test with two accounts (boss fighting account and one in gm mode) you can see the trigger in the back off the room with the gm account.

### Extra Notes

_No response_

### AutoBalance Debug Commands

[01:08:19] Black Temple (25-player Normal) | ID 564-13
[01:08:19] Players on map: 1 (Lvl 70 - 70)
[01:08:19] Angepasste Spieleranzahl: 1
[01:08:19] LFG-Bereich: Stufe 70 - 83 (Ziel: Stufe 70)
[01:08:19] Kartenlevel: 71 (Stufenanpassung deaktiviert)
[01:08:19] Weltgesundheitsmultiplikator: 0.025
[01:08:19] Weltweiter feindlicher Schadens- und Heilungs-Multiplikator: 0.025
[01:08:19] Originaler Kreaturenlevelbereich: 70 - 73 (Durchschnitt: 70.93)
[01:08:19] Aktiv | Gesamte Kreaturen in der Karte: 555 | 647

### AC rev. hash/commit

AC> AzerothCore rev. 10a048c92971+ 2024-11-04 15:47:12 +0000 (master branch) (Unix, RelWithDebInfo, Static)
Connected players: 2. Characters in world: 2.
Connection peak: 2.
Server uptime: 54 minute(s) 4 second(s)
Update time diff: 1ms. Last 500 diffs summary:
|- Mean: 2ms
|- Median: 2ms
|- Percentiles (95, 99, max): 6ms, 8ms, 17ms
Using SSL version: OpenSSL 3.0.2 15 Mar 2022 (library: OpenSSL 3.0.2 15 Mar 2022)
Using Boost version: 1.74.0
Using CMake version: 3.22.1
Using MySQL version: 80040
Found MySQL Executable: /usr/bin/mysql
Compiled on: Linux 6.8.0-49-generic
Worldserver listening connections on port %u
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true
MMAPs status: Enabled
01:07:37
maps directory located in /azerothcore/env/dist/data/maps. Total size: 291014951 bytes
vmaps directory located in /azerothcore/env/dist/data/vmaps. Total size: 658130721 bytes
mmaps directory located in /azerothcore/env/dist/data/mmaps. Total size: 2192910844 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.12-dev
Latest LoginDatabase update: acore_cms_subscriptions.sql
Latest CharacterDatabase update: trasmorg.sql
Latest WorldDatabase update: z_filter_disabled_and_trash.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
List of enabled modules:
|- mod-1v1-arena
|- mod-accountbound
|- mod-ah-bot
|- mod-assistant
|- mod-autobalance
|- mod-eluna
|- mod-individual-xp
|- mod-level-15-boost
|- mod-no-hearthstone-cooldown
|- mod-npc-buffer
|- mod-solo-lfg
|- mod-starter-guild
|- mod-transmog
AC> Update time diff: 307ms with 2 players online
Last 500 diffs summary:
|- Mean: 3ms
|- Median: 2ms
|- Percentiles (95, 99, max): 6ms, 9ms, 307ms

### Operating system

Ubuntu 24.04

### Custom changes or Modules

see .server debug

Contributor guide

No contributing guide indexed for this repository

Research direction

Read boss_illidari_council.cpp and trace spells 41499 and 41333 alongside the mod-autobalance behavior. Reproduce the solo Black Temple case and compare damage reaching the bosses and trigger NPC 23426. Done means the trigger receives all inflicted damage and the bosses no longer heal back to nearly 100%.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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