azerothcore / azerothcore/mod-autobalance

Feature: Additional AutoBalance.DamageModifier.PerSpellid

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Dominant language
C++
Stars
160
Forks
141
PR merge metrics
No merged PRs in 30d

Description

### Describe your feature request or suggestion in detail

Is it possible to add a parameter to scale specific spell IDs?
**AutoBalance.DamageModifier.PerSpellid=""**

Similar to what exists for specific creatures:
AutoBalance.StatModifier.PerCreature=""

### Describe a possible solution to your feature or suggestion in detail

_No response_

### Additional context

_No response_

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by searching the module for AutoBalance.StatModifier.PerCreature and the DamageModifier settings to understand how creature-specific scaling is configured. Trace the spell-damage path and determine where a per-spell-ID parameter belongs. Done means the documented parameter scales the requested spell IDs without changing unrelated damage behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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