azerothcore / azerothcore/mod-autobalance
Feature: Requires an instance-specific switch
- Dominant language
- C++
- Stars
- 160
- Forks
- 141
- PR merge metrics
- No merged PRs in 30d
Description
### Describe your feature request or suggestion in detail
I'm using both the https://github.com/azerothcore/mod-autobalance and https://github.com/azerothcore/mod-zone-difficulty plugins. I use mod-zone-difficulty to implement the Mythic Raid function. Can I quickly set the difficulty coefficient of a specific instance of dungeon to 1 (the dungeon has autobalance turned on)
### Describe a possible solution to your feature or suggestion in detail
There is a header file ZoneDifficulty.h that I tried to reference and use in autobalance.
sZoneDifficulty->MythicmodeInstanceData.find(instanceId) == sZoneDifficulty->MythicmodeInstanceData.end()
Able to determine whether the instance has the zone-difficulty module enabled
### Additional context
_No response_
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reading ZoneDifficulty.h and the interaction between mod-autobalance and mod-zone-difficulty. Trace how MythicmodeInstanceData is checked for an instanceId, then determine the intended instance-specific coefficient behavior and validate it in a dungeon with autobalance enabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100