azerothcore / azerothcore/mod-aoe-loot

Bug: Module overrides other modules

Open
#38 3 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
76
Forks
64
PR merge metrics
No merged PRs in 30d

Description

### Current Behaviour

After the last fixs, all is working good , except this overrides other modules that concern calculation of money loot.
( mod guild funds )

### Expected Behaviour

create a % of gold to give to guild bank

### Steps to reproduce the problem

Complete a quest or kill creature that give money

### Extra Notes

_No response_

### AC rev. hash/commit

AzerothCore rev. fb4a11e5d1f1 2024-02-26 20:56:55 +0000 (master branch) (Unix, RelWithDebInfo, Static)

### Operating system

Ubuntu 20.04

### Custom changes or Modules

_No response_

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the conflict after completing a money-giving quest or killing a creature while the guild funds module is enabled. Trace how mod-aoe-loot handles money loot and how the guild funds module receives it. Done means aoe loot still works while the guild bank receives the configured percentage of gold.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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