audacity / audacity/audacity

Improve Channel Splitter painting

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#9,287 1 comment 0 reactions 2 assignees Claimed by @embarc-gabriel View on GitHub
P3 Task
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C++
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Description

### Description

Check if we should also maybe add the channel separator size in `SamplesPainter::paint` `for loop` if we have more than one channel to draw, the idea is to ensure pixel perfect drawings,

At the moment the channel splitter is more than a pixel wide but defined as 1 pixel height so there might be some anti-aliasing happening, we could be drawing the channel splitter in C++ instead of QML to change that.

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