assimp / assimp/assimp

PyAssimp: Support for property setters? (for modifying scenes, mesh vertices, etc.)

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#2,470 3 comments 3 reactions 0 assignees View on GitHub
Feature-Request pyassimp
Dominant language
C++
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Avg merge
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Merged PRs (30d)
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Description

Per [this StackOverflow comment](https://stackoverflow.com/questions/49151031/pyassimp-ignores-all-modification-before-the-export#comment88230110_49151031), and confirming by looking at this file, `pyassimp` most fields are copied, rather than referenced, into a NumPy array, and does not seem to provide property setters:
https://github.com/assimp/assimp/blob/524d8c281e78cecd810c19bc0489c57e030cb200/port/PyAssimp/pyassimp/core.py

If possible, it'd be awesome if the NumPy could reference the C arrays, if the memory can be strided and all that. (Understandably, this would be quite a bit of work!)

Discovered this after trying the same things as OP on the StackOverflow post :P

EDIT: Adding search engine keywords, 'cause why not: "mesh editing writing reexport gltf"
Added some potential alternatives to SO post.

Contributor guide

Open the contributing guide

Research direction

Start by reading port/PyAssimp/pyassimp/core.py and the linked StackOverflow discussion to understand which scene and mesh fields are copied into NumPy arrays. Determine whether the relevant C arrays can be exposed safely, including striding and lifetime concerns. Done means supported scene or vertex modifications persist through export, with the behavior verified against the reported mesh-editing workflow.

Written by the indexing model from the issue text.

Assessment

Tech stack
numpy, python
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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