asc-community / asc-community/VulkanAbstractionLayer
render graph cannot present depth image
- Dominant language
- C++
- Stars
- 156
- Forks
- 8
- PR merge metrics
- No merged PRs in 30d
Description
It is impossible to transfer depth image to RGBA image by using blitImage (see [present callback](https://github.com/vkdev-team/VulkanAbstractionLayer/blob/master/VulkanAbstractionLayer/RenderGraphBuilder.cpp#L625)). But depth image output is useful for debugging, so we need to somehow copy it to present image
Contributor guide
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Research direction
Start in RenderGraphBuilder.cpp at the present callback around line 625 and inspect how blitImage handles the depth image and RGBA present image. Determine a supported copy path for depth output used for debugging; done means the render graph can present that depth result in the present image without the current blitImage limitation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100