asc-community / asc-community/VulkanAbstractionLayer

render graph cannot present depth image

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Dominant language
C++
Stars
156
Forks
8
PR merge metrics
No merged PRs in 30d

Description

It is impossible to transfer depth image to RGBA image by using blitImage (see [present callback](https://github.com/vkdev-team/VulkanAbstractionLayer/blob/master/VulkanAbstractionLayer/RenderGraphBuilder.cpp#L625)). But depth image output is useful for debugging, so we need to somehow copy it to present image

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Research direction

Start in RenderGraphBuilder.cpp at the present callback around line 625 and inspect how blitImage handles the depth image and RGBA present image. Determine a supported copy path for depth output used for debugging; done means the render graph can present that depth result in the present image without the current blitImage limitation.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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