asc-community / asc-community/MxEngine

Raytracing

Open
#9 5 comments 1 reaction 0 assignees View on GitHub
proposal under consideration
Dominant language
C++
Stars
1.2k
Forks
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PR merge metrics
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Description

Render rays of light to render reflections correctly (as a submodule)

Contributor guide

No contributing guide indexed for this repository

Research direction

No file, test, or entry point is named. Start by locating the rendering code and any existing reflection path, then determine where the raytracing submodule would fit. Done would mean reflections are rendered correctly with rays of light, but the issue does not define expected behavior or validation steps.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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