artoolkitx / artoolkitx/arunityx
Re-implement native texture support for BGRA textures on Windows, Linux.
Open
enhancement
- Dominant language
- C#
- Stars
- 48
- Forks
- 25
- PR merge metrics
- No merged PRs in 30d
Description
While it's ALWAYS crashed the iOS version, I've found that Native GL Texturing is causing crashes in the Android build now.
I've noticed that performance seems quite a bit better without the option anyway, so Native Texturing seems a little less necessary right now. Still, since it's an available option, I thought it'd be best to check.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.