armory3d / armory3d/armory

Performance issue when use full screen with custom resolution

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bug
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Use 3rd person template:
(1) set the resolution to 720p
![image](https://user-images.githubusercontent.com/17811339/46253486-766d5e00-c4af-11e8-8d1d-16e9244c67fb.png)

(2) set resolution to custom 720p
![image](https://user-images.githubusercontent.com/17811339/46253488-8edd7880-c4af-11e8-87e8-36b600f58fad.png)

Play in windowed mode I can get 60fps constantly:
![image](https://user-images.githubusercontent.com/17811339/46253498-c3e9cb00-c4af-11e8-8392-10429ac09466.png)

But if I set it to full screen mode, I can only get ~40fps:
![image](https://user-images.githubusercontent.com/17811339/46253507-f4316980-c4af-11e8-8555-cb782baef185.png)

Contributor guide

No contributing guide indexed for this repository

Research direction

No source file, test, or entry point is named. Begin by reproducing the third-person-template comparison at 720p and custom 720p in windowed and fullscreen modes, then investigate the fullscreen resolution and rendering path; done means the reported performance difference is explained and addressed.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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