Logarithmic Z depth
Open
feature request
- Dominant language
- C++
- Stars
- 3.3k
- Forks
- 353
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 1
Description
(So no-one forgets)
For fixing long distance z fight.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue only identifies long-distance z-fighting and suggests logarithmic Z depth; no file, test, or entry point is named. First locate the rendering and depth implementation, then define a reproducible long-distance scene and verify that the reported fighting is resolved.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100