armory3d / armory3d/armory

Linking object with armature

Open
#828 2 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

I tried to link in an object with armature, the best I could get is a broken mesh like this (by linking in both armature object and mesh object, then create armory proxy on armature object)
![image](https://user-images.githubusercontent.com/17811339/44296500-eefacf80-a2f2-11e8-8470-7d2370eabda7.png)

Could we have an example on how to do it?
I am not sure if this is a supported feature, so feel free to close this or treat it as a feature request.

/Milo

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by reproducing the linked armature-and-mesh workflow described in the report and inspect the existing Armory proxy examples; done means documenting a supported workflow or confirming that the combination is unsupported.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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