Linking object with armature
- Dominant language
- C++
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- Forks
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- Avg merge
- 3d 16h
- Merged PRs (30d)
- 1
Description
I tried to link in an object with armature, the best I could get is a broken mesh like this (by linking in both armature object and mesh object, then create armory proxy on armature object)

Could we have an example on how to do it?
I am not sure if this is a supported feature, so feel free to close this or treat it as a feature request.
/Milo
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by reproducing the linked armature-and-mesh workflow described in the report and inspect the existing Armory proxy examples; done means documenting a supported workflow or confirming that the combination is unsupported.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100