Support bullet physics compound collision shape
Open
feature request
- Dominant language
- C++
- Stars
- 3.3k
- Forks
- 353
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 1
Description
Can we have a way to add multiple collision shape to one game object?
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the engine’s Bullet physics integration and existing collision-shape handling, then define how compound shapes should attach to one game object. Done means the requested multi-shape collision support is implemented and verified.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100