Loading Screen doesn't work (Windows Krom Build)
Open
bug
- Dominant language
- C++
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- Merged PRs (30d)
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Description
Added a bunch of objects (~3000 monkey heads) to trigger the loading screen, built with Windows Krom, but only got a black screen when loading the assets, no loading bar shown up.
(blend file is large so I didn't attach it)
Contributor guide
No contributing guide indexed for this repository
Research direction
No source file, test, or entry point is named. Start by reproducing the Windows Krom build with a large Blender scene and inspect the loading-screen behavior; done means the assets load without a black screen and the loading bar is visible.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender
- Domain
- desktop-dev, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100