armory3d / armory3d/armory

Hair and Fur Rendering/Shading

Open
#6 7 comments 6 reactions 0 assignees View on GitHub
feature request
Dominant language
C++
Stars
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Forks
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Avg merge
3d 16h
Merged PRs (30d)
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Description

Got another feature request: would it be possible to add support for hair and fur rendering to cyclesgame? While it is may or may not be _possible_ to use blender's built-in hair simulation, I think it would be too intensive for realtime rendering if used as-is.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. First map cyclesgame’s rendering and shading path and compare it with Blender’s hair simulation; the issue provides no implementation scope or acceptance criteria, so those must be established before work can be considered done.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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