armory3d / armory3d/armory

Fix decal projection

Open
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bug
Dominant language
C++
Stars
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Forks
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Avg merge
3d 16h
Merged PRs (30d)
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Description

The blood decals on the wall in the FPS template are not reflecting properly when a cube is moved near it so it should reflect it. When the cube is near the decal the reflection is just glitching.

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the decal reflection glitch in the FPS template by moving a cube near the blood decals on a wall, then inspect the decal projection and rendering behavior. Done means the decals reflect the nearby cube correctly without visual glitching.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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