Projects consisting of several blend files & prefab system
- Dominant language
- C++
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Description
Support already exist for linking objects from other blend files using object proxy.
But I don't think support is there for exporting a project which has scenes in multiple blend files?
Example:
- Menu.blend (containing MainMenu and OptionsScreen scenes)
- Level01.blend (Level01 and Level01Bonus scenes)
- Level02.blend (Level02 and Level02Bonus scenes)
Would be nice to have support for this kind of project setup as well.
Contributor guide
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Research direction
The issue describes exporting projects whose scenes are spread across multiple Blender files, but it names no files, tests, or entry points. Begin by tracing the existing object-proxy and project-export paths; done would mean a project with the listed Menu.blend, Level01.blend, and Level02.blend scene layout exports successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100