armory3d / armory3d/armory

Unique ID map per mesh

Open
#3,272 0 comments 0 reactions 0 assignees View on GitHub
feature request
Dominant language
C++
Stars
3.3k
Forks
353
Avg merge
3d 16h
Merged PRs (30d)
1

Description

I would like to have ability to set one ID map per mesh. A lot of 3D models which i have. Are using more than one mesh.

Having one ID map across all meshes is not usable for me and also it is not mapped correctly, since every mesh have different UV map.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the existing ID-map handling for meshes and reviewing how UV maps are assigned. Confirm the expected per-mesh behavior with representative multi-mesh 3D models, then verify that each mesh uses its own UV mapping.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.