armory3d / armory3d/armory

Atlases produces sliced shadows for spots.

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#3,032 1 comment 0 reactions 0 assignees View on GitHub
bug
Dominant language
C++
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Merged PRs (30d)
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Description

Hello, the shadowmap atlases for spot has an issue.
@N8n5h since you are the dev here, could you take a look at it ?

Contributor guide

No contributing guide indexed for this repository

Research direction

No file, test, or entry point is named. Start by reproducing the sliced shadows for spot lights and tracing the shadowmap atlas implementation; done means spot-light shadows render without slicing.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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