Cannot build on MacOS Sonoma
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- C++
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Description
Thank you for contributing to Armory!
**Description**
`/Users/william/Downloads/armsdk/nodejs/node-osx /Users/william/Downloads/armsdk/Kha/make krom --ffmpeg /usr/local/bin/ffmpeg -g opengl --shaderversion 330 --parallelAssetConversion 4 --to build_untitled/debug --quiet --nohaxe --noproject
Error: Couldn't wait on 127.0.0.1:6000
/Users/william/Downloads/armsdk/Kha/Tools/macos/haxe --connect 6000 project-krom.hxml
Type not found : armory.trait.internal.UniformsManager
ERROR: Build failed, check console`
**To Reproduce**
1. Install Blender 3.3 LTS from Steam
2. Install armory3d and enable it
3. Press play
**Expected behavior**
The project builds.
**System**
Blender: 3.3 LTS
Armory: 2306
OS: MacOS Sonoma 14.0
Graphics card: M2
**Test File**
[untitled.zip](https://github.com/armory3d/armory/files/11739622/untitled.zip)
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the Blender 3.3 LTS project from untitled.zip on macOS Sonoma with an M2, using the documented Armory command. Investigate the reported wait on port 6000 and missing armory.trait.internal.UniformsManager error; done means the supplied project builds successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, macos
- Domain
- build-system, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100