Gamepad logic nodes messed up
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- C++
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Description
**Description**
hi i used ps4 controler and ps3 and found many buttons are switched up or just dont work
found out that square/x is switched up places with triangle/y, R3 is L3, L3 is HOME, and dpad buttons like left up right down dont work or i dont sure myself but definelty messed up...
**To Reproduce**
use this file and go yourself one by one , the nodetree is on char obj..
**Expected behavior**
expected to use controler like in every other game / programm..
**System**
Blender: 3.3.7
Armory: 2023.5.0
OS: NOBARA OS
Graphics card: RTX3080ti
**Test File**
[gamepad_controls_issues.zip](https://github.com/armory3d/armory/files/11626553/gamepad_controls_issues.zip)
Contributor guide
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Research direction
Start with the attached gamepad_controls_issues.zip and the nodetree on the char object, then reproduce the mappings in Blender 3.3.7 with Armory 2023.5.0. Check the PS4 and PS3 controls one by one, including square/triangle, X/Y, L3/R3, HOME, and the D-pad. Done means the reported controls trigger their expected logic nodes consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100