Procedural Textures issues
Open
bug
material nodes
- Dominant language
- C++
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- 3d 16h
- Merged PRs (30d)
- 1
Description
-Noise texture looks extremly off
-Voronoi (Intensity) not working at all (just white)
-Voronoi (Cells) is extremly off
-Wave is all black
-Musgrave is pretty off
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are identified in the issue. Reproduce the Noise, Voronoi Intensity, Voronoi Cells, Wave, and Musgrave cases, then trace the procedural-texture rendering path and compare each result with the expected texture behavior. Done means all five listed texture types render correctly rather than appearing distorted, white, black, or otherwise incorrect.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100