armory3d / armory3d/armory

Procedural Textures issues

Open
#284 6 comments 0 reactions 0 assignees View on GitHub
bug material nodes
Dominant language
C++
Stars
3.3k
Forks
353
Avg merge
3d 16h
Merged PRs (30d)
1

Description

-Noise texture looks extremly off
-Voronoi (Intensity) not working at all (just white)
-Voronoi (Cells) is extremly off
-Wave is all black
-Musgrave is pretty off

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are identified in the issue. Reproduce the Noise, Voronoi Intensity, Voronoi Cells, Wave, and Musgrave cases, then trace the procedural-texture rendering path and compare each result with the expected texture behavior. Done means all five listed texture types render correctly rather than appearing distorted, white, black, or otherwise incorrect.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.