armory3d / armory3d/armory

Multiple IES light textures

Open
#2,290 1 comment 4 reactions 0 assignees View on GitHub
bug
Dominant language
C++
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Forks
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Avg merge
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Merged PRs (30d)
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Description

IES textures are applied to every light in all scenes, not just the one it is set for.
Also if you remove the texture from one light, it is removed for all.

![screenshot_ies](https://user-images.githubusercontent.com/203646/128191582-db59eb15-e683-46f9-8ac2-be3198b75aea.png)

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the issue with multiple lights and scenes using the attached screenshot as context, then trace how IES light textures are assigned and removed. Done means each light retains only its own texture in its own scene, and removing one texture leaves the others unchanged.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, cpp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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