Multiple IES light textures
Open
bug
- Dominant language
- C++
- Stars
- 3.3k
- Forks
- 353
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 1
Description
IES textures are applied to every light in all scenes, not just the one it is set for.
Also if you remove the texture from one light, it is removed for all.

Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the issue with multiple lights and scenes using the attached screenshot as context, then trace how IES light textures are assigned and removed. Done means each light retains only its own texture in its own scene, and removing one texture leaves the others unchanged.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, cpp
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100