Slowly responsive (Canvas) touch buttons on mobile devices.
- Dominant language
- C++
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Description
**Description**
Slowly responsive (Canvas) Buttons on mobile devices.
**To Reproduce**
On a mobile device (Android, IOS), you need to touch and move the Button for the button to work.
https://dzynek.pl/games/armory3d/SlowUI-B2_93/
On a computer with a mouse, it works fine.
**Expected behavior**
In Armory 2021.05 and Blender 2.83LTS it works fine.
**System**
Blender: 2.93LTS
Armory: 2021.06
OS: Windows 10 64bit
Graphics card: RTX 2060 Super
**Test File**
Legacy Shaders - Enable
[SlowUIB2_93LTS.zip](https://github.com/armory3d/armory/files/6642367/SlowUIB2_93LTS.zip)
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the linked mobile reproduction at dzynek.pl and the attached SlowUIB2_93LTS.zip test file, using the reported Blender 2.93LTS and Armory 2021.06 versions. Compare touch behavior with the stated working versions; done means a mobile button activates on touch without requiring movement, while mouse behavior remains unchanged.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender
- Domain
- game-dev, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100