LN runs twice when the trait is paused
Open
bug
iron
- Dominant language
- C++
- Stars
- 3.3k
- Forks
- 353
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 1
Description
Test file; [pauseTrait.zip](https://github.com/armory3d/armory/files/5504875/pauseTrait.zip)
Contributor guide
No contributing guide indexed for this repository
Research direction
Download and run the attached pauseTrait.zip test file to reproduce the LN behavior while the trait is paused. Trace where the paused trait is executed and verify that the LN runs only once; the issue is done when the reproduction no longer shows duplicate execution.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100