armory3d / armory3d/armory

Issue with spawned vehicle body

Open
#1,928 3 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C++
Stars
3.3k
Forks
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Avg merge
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Merged PRs (30d)
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Description

The vehicle rigid body is duplicated when the scene is "restarted". Does not happens with normal rigid bodies.

Press 'R' to restart the scene: [vehicle.zip](https://github.com/armory3d/armory/files/5361349/vehicle.zip)

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by opening the attached vehicle.zip scene and reproduce the problem by pressing R to restart it. Compare the spawned vehicle rigid body with a normal rigid body and verify that restarting no longer duplicates the vehicle body.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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