armory3d / armory3d/armory

Child element hit box position is not updated based on parent element position (probably the same for rotation)

Open
#1,883 1 comment 0 reactions 0 assignees View on GitHub
bug
Dominant language
C++
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3.3k
Forks
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Avg merge
3d 16h
Merged PRs (30d)
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Description

Each time the button is pressed, it goes down, but the hit box is always in the same place. The logic works as it should if instead of the `button` is pressed, the `empty` is pressed.

[canvas_parent.zip](https://github.com/armory3d/armory/files/5258637/canvas_parent.zip)

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the behavior in canvas_parent.zip, comparing presses on the button and the empty element as the parent moves. Trace the hit-box positioning for child elements and check the corresponding rotation behavior. Done means the button hit box follows its parent position, and rotation is handled if it exhibits the same problem.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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