Non-alphabet for window name would turn into '_'
- Dominant language
- C++
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Description
**Description**
Setting window name to non-alphabet character will show as "_".

**To Reproduce**
1. In `Render properties tab - Armory Exporter - Name` set it to "()<>_+_".
2. Play and notice the window name
**Expected behavior**
Display character of window name as they are supposed to. (In our case "()<>_+_")
**System**
Blender: 2.82a
Armory: 2020.4
OS: MacOS
Graphics card: Intel Iris Pro 1536 MB
Contributor guide
No contributing guide indexed for this repository
Research direction
Start in Blender's Render properties tab under Armory Exporter - Name and reproduce the issue with "()<>_+_" on the stated Blender, Armory, and macOS versions. Trace how that value becomes the window name; done means the running window displays the characters as entered rather than replacing them with underscores.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100