armory3d / armory3d/armory

Non-alphabet for window name would turn into '_'

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bug
Dominant language
C++
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Description

**Description**
Setting window name to non-alphabet character will show as "_".

Screen Shot 2020-04-03 at 7 06 29 PM

**To Reproduce**
1. In `Render properties tab - Armory Exporter - Name` set it to "()<>_+_".
2. Play and notice the window name

**Expected behavior**
Display character of window name as they are supposed to. (In our case "()<>_+_")

**System**
Blender: 2.82a
Armory: 2020.4
OS: MacOS
Graphics card: Intel Iris Pro 1536 MB

Contributor guide

No contributing guide indexed for this repository

Research direction

Start in Blender's Render properties tab under Armory Exporter - Name and reproduce the issue with "()<>_+_" on the stated Blender, Armory, and macOS versions. Trace how that value becomes the window name; done means the running window displays the characters as entered rather than replacing them with underscores.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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