Mouse Lock going bananas(Atleast on MacOS)
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- C++
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Description
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**Description**
Mouse lock on MacOS make it go crazy, it feels like it sensitivity is too high, move mouse a little and watch it do 360*. If you try FPS/TPS example, and lock mouse and try to move it, it will go bananas.
**To Reproduce**
Try FPS/TPS or any example with mouse locking and camera rotating.
**Expected behavior**
Moving mouse by little should do mouse moment little.
**System**
Blender: Blender 2.8
Armory: Latest git, updated 1-2 days ago
OS: macOS Mojave
Graphics card: Intel Iris Pro 1536 MB
**Test File**
Armory's FPS/TPS template
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the issue with Armory's FPS/TPS template on macOS Mojave, using the mouse-locking camera controls described in the report. Trace the mouse-lock and camera-rotation entry points from that template, then verify that small mouse movements produce proportionate rotation without an unintended 360-degree spin.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- blender, macos
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100