Does Armory have Occlusion Culling?
Open
feature request
- Dominant language
- C++
- Stars
- 3.3k
- Forks
- 353
- Avg merge
- 3d 16h
- Merged PRs (30d)
- 1
Description
I want to know if it does, if it doesn't I'll change the question to Feature Request.
I think something like this is very necessary.
Thanks.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. First determine from Armory's rendering documentation or source whether occlusion culling already exists; if it does not, clarify the desired behavior and scope before implementation can be estimated.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100