armory3d / armory3d/armory

Particles not working on Android

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bug
Dominant language
C++
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Merged PRs (30d)
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Description

When exporting project to Android particles don’t work, they work fine in other targets I have tried.

See blend file attached. The cube on the scene is there just to confirm that the project rendered something on the android device.

[android-particles.zip](https://github.com/armory3d/armory/files/3040744/android-particles.zip)

Contributor guide

No contributing guide indexed for this repository

Research direction

Start with the attached android-particles.zip and its blend file, exporting the project to Android and comparing the result with the other working targets. Confirm that the scene renders on the device and identify why its particles are absent; done means the particles render correctly in the Android export.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, blender
Domain
game-dev, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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