Particles not working on Android
- Dominant language
- C++
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- Merged PRs (30d)
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Description
When exporting project to Android particles don’t work, they work fine in other targets I have tried.
See blend file attached. The cube on the scene is there just to confirm that the project rendered something on the android device.
[android-particles.zip](https://github.com/armory3d/armory/files/3040744/android-particles.zip)
Contributor guide
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Research direction
Start with the attached android-particles.zip and its blend file, exporting the project to Android and comparing the result with the other working targets. Confirm that the scene renders on the device and identify why its particles are absent; done means the particles render correctly in the Android export.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, blender
- Domain
- game-dev, mobile-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100