Set "sound quality" to 1.00, then the sound will not play or the game will crash.
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bug
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- C++
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Description
_(I didn't test this with the "stable" 0.5 version, please ignore if it is caused by the 0.6 development)_
In the sound example, if I set the "sound quality" to 1.0, the sound will not play. In my own game testing, the game might even crash with 1.0 quality.
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Research direction
Start with the sound example and reproduce the problem by setting sound quality to 1.0, then compare it with the reported behavior in the game test. Done means the sound plays normally at 1.0 quality and the game no longer crashes; the report does not name a source file or test.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100