armory3d / armory3d/armorpaint
Blur node - texel space filter
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- C
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Description
Hi,I've been playing with Armor paint and its simply great, Kudos to developers.
I was wondering if it would be possible get texel space bluring , getting a checkbox or different blur behavior. Mudbox and Mari offers blur filter or blur brush that some how work on the model. so its really helpful in blending and also taking out seams etc.

Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the existing blur node and the texture-painting path, then determine how texel-space behavior would fit the requested checkbox or alternate blur mode. Done means a texel-space blur can blend and remove seams on the model as described.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100