armory3d / armory3d/armorpaint
Crash when converting a paint layer to anything above 2k
- Dominant language
- C
- Stars
- 5k
- Forks
- 553
- Avg merge
- 3d 11h
- Merged PRs (30d)
- 6
Description
I am using a 1050 TI with the 580 driver
Linux Mint 22.3 - Cinnamon 64-bit
6.17.0-22-generic Kernal
AMD Ryzen 5 5600X 6-Core Processor × 6 CPU
Linux Vulkan Render
ArmorPaint.org - v1.0 alpha 2026/04/11 https://github.com/armory3d/armorpaint/commit/8f273f702371ef479aae715786d56bab03a22e5b
Contributor guide
No contributing guide indexed for this repository
Research direction
No file, test, or entry point is named. First reproduce converting a paint layer above 2k with Linux Vulkan Render using the reported environment, then narrow down the crash around that conversion path. Done means the conversion no longer crashes at resolutions above 2k and the relevant regression is covered by a reproducible check.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c, linux
- Domain
- computer-graphics, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100