armory3d / armory3d/armorpaint
More group node input types
- Dominant language
- C
- Stars
- 5k
- Forks
- 553
- Avg merge
- 3d 11h
- Merged PRs (30d)
- 6
Description
For procedural materials it would be nice to create and store function nodes for reuse in a library.
new Group Inputs needed:
- bool (checkbox) as Group Input value
- enums as Group Input value + switch / condition Node
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the group-input and procedural-material node handling, then trace how boolean and enum values are represented and how switch or condition nodes are created. Done means reusable function nodes can be stored in a library and group inputs support checkboxes, enums, and the requested control flow.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100