armory3d / armory3d/armorpaint

More group node input types

Open
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feature request
Dominant language
C
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5k
Forks
553
Avg merge
3d 11h
Merged PRs (30d)
6

Description

For procedural materials it would be nice to create and store function nodes for reuse in a library.

new Group Inputs needed:
- bool (checkbox) as Group Input value
- enums as Group Input value + switch / condition Node

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the group-input and procedural-material node handling, then trace how boolean and enum values are represented and how switch or condition nodes are created. Done means reusable function nodes can be stored in a library and group inputs support checkboxes, enums, and the requested control flow.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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