armory3d / armory3d/armorpaint

Texture conflict when using textures with the same name but from different locations

Open
#1,679 0 comments 1 reaction 0 assignees View on GitHub
bug
Dominant language
C
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Forks
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Avg merge
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Merged PRs (30d)
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Description

*ArmorLab 0.1-7bc8676, Windows*

**Issue description:**
When I import a new texture with the same name as another one (but with a different filepath) ArmorLab uses the other texture instead of the one I just imported.

**Steps to reproduce:**
- Import a texture.
- Import another texture with the exact same name but from a different location.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the issue in ArmorLab on Windows: import one texture, then another with the same name from a different filepath. Trace the texture import and lookup path to determine where the collision occurs. Done means both imported textures remain distinct and the second import is used correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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