armory3d / armory3d/armorpaint

Paint across UDIMs

Closed
#1,445 1 comment 3 reactions 0 assignees View on GitHub
feature request
Dominant language
C
Stars
5k
Forks
553
Avg merge
3d 11h
Merged PRs (30d)
6

Description

It'd be really nice to be able to paint across multiple UDIMs instead of painting on a single one at the time.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by tracing the existing single-UDIM painting workflow and its UDIM handling, then define how a stroke should span multiple tiles and verify it with a multi-UDIM paint case.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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