armory3d / armory3d/armorpaint

Uv island limiter for the brush

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feature request
Dominant language
C
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5k
Forks
553
Avg merge
3d 11h
Merged PRs (30d)
6

Description

Hi it would be cool if there was an option to limit brush painting to current uv island that centre of the brush is on this helps really well with paining large areas without painting over something that wasn't meant to be painted, and also going to another part of mesh by accident.

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are identified in the issue. Start by locating the brush-painting flow and any existing UV or island-selection handling, then determine how the island under the brush center is identified. Done means an option limits painting to that island without affecting other mesh areas, with coverage for the new behavior.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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