armory3d / armory3d/armorpaint
Other layer preview than base channels
- Dominant language
- C
- Stars
- 5k
- Forks
- 553
- Avg merge
- 3d 11h
- Merged PRs (30d)
- 6
Description
It would be great if the layer stack had an option to change the previewed channel. I.e. instead of showing the base channels

it would be great to have the option to show other channels like normal or roughness, too. The shown preview could be selected by a dropdown next to the filter dropdown or below.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start at the layer stack UI and trace how the current base-channel preview is selected. Compare the existing filter dropdown with the requested channel choices, including normal and roughness. Done means the layer stack can select a non-base channel and display that channel in its preview.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100