armory3d / armory3d/armorpaint

Other layer preview than base channels

Open
#1,301 0 comments 1 reaction 0 assignees View on GitHub
feature request
Dominant language
C
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5k
Forks
553
Avg merge
3d 11h
Merged PRs (30d)
6

Description

It would be great if the layer stack had an option to change the previewed channel. I.e. instead of showing the base channels
![grafik](https://user-images.githubusercontent.com/28649121/155941304-13bc491e-0b03-4709-bc14-b1a60bbd5b90.png)
it would be great to have the option to show other channels like normal or roughness, too. The shown preview could be selected by a dropdown next to the filter dropdown or below.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start at the layer stack UI and trace how the current base-channel preview is selected. Compare the existing filter dropdown with the requested channel choices, including normal and roughness. Done means the layer stack can select a non-base channel and display that channel in its preview.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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