armory3d / armory3d/armorpaint
Brush output node does not allow texture for hardness value
- Dominant language
- C
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- Merged PRs (30d)
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Description
**ArmorPaint version:**
ArmorPaint.org - v0.8 (2021-08-13) - 8131ede
**OS/device including version:**
Win10x64
**Steps to reproduce:**
Build the following brush

The brush will not paint regardless which texture is chosen
Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the brush graph shown in the issue using ArmorPaint v0.8 (8131ede) on Win10x64, then trace how the Brush output node handles a texture-based hardness value. Done means selecting a hardness texture no longer prevents the brush from painting, and the reported graph paints correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100