armory3d / armory3d/armorpaint

Brush output node does not allow texture for hardness value

Open
#1,098 0 comments 1 reaction 0 assignees View on GitHub
bug
Dominant language
C
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Merged PRs (30d)
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Description

**ArmorPaint version:**
ArmorPaint.org - v0.8 (2021-08-13) - 8131ede

**OS/device including version:**
Win10x64

**Steps to reproduce:**
Build the following brush
![grafik](https://user-images.githubusercontent.com/28649121/129382311-170914e8-9277-409e-b057-987bf7ffb900.png)
The brush will not paint regardless which texture is chosen

Contributor guide

No contributing guide indexed for this repository

Research direction

Reproduce the brush graph shown in the issue using ArmorPaint v0.8 (8131ede) on Win10x64, then trace how the Brush output node handles a texture-based hardness value. Done means selecting a hardness texture no longer prevents the brush from painting, and the reported graph paints correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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