argosopentech / argosopentech/Conquest
Configuring WebSocket for the HTML/WASM server
- Dominant language
- GDScript
- Stars
- 118
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
Is there an example web server configuration to allow the WebSocket function to work?
Currently, it defaults to server IP 127.0.0.1 (localhost) instead of the domain of the site.

Console logs:

Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the HTML/WASM server configuration and the WebSocket connection setup described in the issue, then review the browser console logs shown there. The work is done when the WebSocket connects through the site's domain instead of defaulting to 127.0.0.1, with an example server configuration documented or provided.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, wasm
- Domain
- game-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100